Plots

Plots are the area where your Turrets are stored. When you join a game of Merge Battle Simulator you usually have a plot ready for you, with a floating ghost sign that says "YourUsername's Plot" which indicates that it is your plot. There are also blue arrows that lead you to the direction of your plot. Once you reach the spot where the blue arrows are pointing at, they will disappear.

Plots have 10 squares that are used to store your turrets. You cannot store more than 10 turrets without experiencing a bug. There are 8 plots in total, because the max number of players in a server is 8, hence one plot for all players when the server is full. Otherwise a plot that does not have a player assigned to it is empty, as shown on the right..

Deletion of Turrets
If you decide that a turret must be deleted, you may drag it to the red area to delete it. However, currently this has no purpose, as when you get a new max turret level, all turrets with a lower level than your new spawn turret's level are updated to have the same level as it's level. Important note: This feature was removed in an update, because currently, this feature has no use.

Enemies
Near the center of the plot are where enemies spawn. Enemies have levels, just like turrets. A higher level means they have more health and are harder to kill. Enemies are killed by your turrets to gain Money, specifically equal to ((their current level * 10) (your total Money multiplier)). You can make enemies level up by defeating 5 enemies of the same level, then defeating a much harder enemy called a Boss. They have the same level as the 5 enemies you killed beforehand. Bosses have more health and must be killed within 30 seconds or else you have to do the ENTIRE process again. Bosses also give Gems when killed, which is just equal to their current level. Currently all enemies do not have a max level.